Naturally, I didn't get all of this at one time, and am still working on the project. It would pay to check back here before going ahead, just incase I have update what I have written here.
When I started this project, I slowly assembled this list. In fact, the Wiimote is one of the last pieces I got (well, still have to get). Wiimote's were quite rare in Australia at the time. These are things you will absolutely need if you wish to do this as well.
A simple list. The Wiimote, The ability to talk to it, The ability to hear it, and the ability to understand it. Above, I have mentioned the software I choose to use, and that is what I will be writing this guide using. I'm sure if you go with different software, you can still use this guide. You will just have to work out what the equivalent is when I say stuff like "Click on Options in WiinRemote".
There is one more thing you may need. If you want to use the Motion Sensing ability of the Wiimote, you will want to get yourself a Sensor Bar. This is used by the Wiimote to assist it in working out where it is being moved. You can see all the information on that in the Motion Sensing article. If you choose to forgo a Sensor Bar, your motion sensing will normally be inaccurate, and harder to control.
Of course, the other thing would be a Media Player program to actually watch media on. I use Media Player Classic. But this guide could be applied to almost any other player. But I would recommend you use Media Player Classic, as its ultimatly customisable, and you are also able to set the keys to exactly what you want to do, so the Wiimote can follow your requirements, not follow what your media player supports.
-In KoL Chat-
NovaKnight21: I'd hit on Naners, if I wasn't single.
NovaKnight21: Er, if I WAS single.
NovaKnight21: I hope nobody quotes me on that. >_>
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